weatherless...................74.75113% offense.......................35.58824% balance.......................22.82805% stall.........................20.92760% monotype......................19.70588% sun...........................17.33032% monodragon....................15.76923% monopoison....................15.67873% hyperoffense..................11.44796% rain..........................10.15837% semistall..................... 9.20814% batonpass..................... 6.44796% multiweather.................. 4.86425% sand.......................... 2.14932% sunoffense.................... 1.31222% rainstall..................... 0.85973% voltturn...................... 0.83710% choice........................ 0.76923% rainoffense................... 0.70136% sunstall...................... 0.58824% hail.......................... 0.56561% monowater..................... 0.45249% monofire...................... 0.42986% monopsychic................... 0.40724% mononormal.................... 0.40724% sandstall..................... 0.38462% monofighting.................. 0.38462% monoelectric.................. 0.31674% monofairy..................... 0.29412% monoflying.................... 0.27149% trapper....................... 0.24887% trickroom..................... 0.22624% monosteel..................... 0.22624% monoghost..................... 0.22624% monoice....................... 0.18100% monobug....................... 0.15837% dragmag....................... 0.13575% tricksand..................... 0.13575% sandoffense................... 0.11312% monodark...................... 0.09050% monorock...................... 0.09050% tailwind...................... 0.04525% monoground.................... 0.04525% monograss..................... 0.02262% hailoffense................... 0.02262% Stalliness (mean: 0.411) -2.0|## |######### -1.0|################### |############################## 0.0|########################## |################### +1.0|############## |########## +2.0|######### |########## +3.0|##### |#### +4.0|# more negative = more offensive, more positive = more stall one # = 0.63%