weatherless...................74.46239% offense.......................34.68824% stall.........................23.64665% balance.......................22.41229% monotype......................18.02569% sun...........................17.43786% monodragon....................14.89418% monopoison....................14.87380% rain..........................10.47834% hyperoffense.................. 9.75804% semistall..................... 9.49477% batonpass..................... 6.88925% multiweather.................. 4.97120% sand.......................... 2.29135% rainstall..................... 1.43151% sunoffense.................... 1.15093% voltturn...................... 1.01145% choice........................ 0.68497% sunstall...................... 0.63763% rainoffense................... 0.61047% sandstall..................... 0.46299% trapper....................... 0.40503% hail.......................... 0.39923% monofire...................... 0.34816% monopsychic................... 0.31592% mononormal.................... 0.29725% monoelectric.................. 0.28447% monowater..................... 0.27994% monoflying.................... 0.22263% monofairy..................... 0.21525% monofighting.................. 0.19384% monosteel..................... 0.15306% trickroom..................... 0.14852% monoghost..................... 0.13972% dragmag....................... 0.13951% sandoffense................... 0.10856% monodark...................... 0.08883% monobug....................... 0.08780% tricksand..................... 0.06331% monorock...................... 0.06161% monoice....................... 0.05851% tailwind...................... 0.04342% monoground.................... 0.03230% hailoffense................... 0.02728% monograss..................... 0.01007% Stalliness (mean: 0.520) -2.0|## |######## -1.0|################### |############################## 0.0|######################### |################### +1.0|################ |######### +2.0|########### |############# +3.0|##### |#### +4.0|## more negative = more offensive, more positive = more stall one # = 0.61%