weatherless...................74.20358% offense.......................44.06381% balance.......................32.53387% hyperoffense..................15.39618% sand.......................... 9.89569% voltturn...................... 8.92269% sun........................... 8.91442% rain.......................... 6.26360% semistall..................... 5.33091% monotype...................... 4.68046% stall......................... 2.67523% hail.......................... 2.35434% multiweather.................. 1.55292% trickroom..................... 1.07103% sunoffense.................... 0.93818% sandoffense................... 0.72693% dragmag....................... 0.58334% choice........................ 0.55336% monobug....................... 0.49055% monowater..................... 0.45525% mononormal.................... 0.41471% rainoffense................... 0.34776% hailoffense................... 0.34434% monopsychic................... 0.33059% monosteel..................... 0.32097% monodark...................... 0.30793% monoflying.................... 0.30753% monoelectric.................. 0.29147% monograss..................... 0.24997% monofire...................... 0.22079% monofighting.................. 0.22047% monopoison.................... 0.20958% monoghost..................... 0.20640% sandstall..................... 0.20537% monofairy..................... 0.20155% monodragon.................... 0.19702% monoice....................... 0.19280% monoground.................... 0.17054% monorock...................... 0.15265% tailwind...................... 0.06973% sunstall...................... 0.05772% tricksun...................... 0.05470% trapper....................... 0.04842% rainstall..................... 0.04309% trickhail..................... 0.03005% tricksand..................... 0.02854% gravity....................... 0.02043% hailstall..................... 0.01010% allweather.................... 0.00930% trickrain..................... 0.00294% fear.......................... 0.00183% sandfear...................... 0.00183% swagplay...................... 0.00087% Stalliness (mean: -0.150) -2.0|## |######### -1.0|################### |############################ 0.0|############################## |##################### +1.0|######### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%