weatherless...................73.27260% offense.......................42.06243% balance.......................34.66741% hyperoffense..................14.33858% voltturn......................10.70000% sand..........................10.68483% sun........................... 9.06375% rain.......................... 6.63909% semistall..................... 5.96791% monotype...................... 3.35553% stall......................... 2.96366% hail.......................... 2.10948% multiweather.................. 1.70343% trickroom..................... 1.18969% sunoffense.................... 0.87225% sandoffense................... 0.72022% dragmag....................... 0.68059% choice........................ 0.55535% monobug....................... 0.35586% hailoffense................... 0.34218% monowater..................... 0.32165% rainoffense................... 0.31664% mononormal.................... 0.25319% monopsychic................... 0.24512% monosteel..................... 0.23709% sandstall..................... 0.21960% monoflying.................... 0.21514% monodark...................... 0.20650% monoelectric.................. 0.19482% monofire...................... 0.18424% monograss..................... 0.17553% monodragon.................... 0.16173% monopoison.................... 0.15247% monofairy..................... 0.14981% monoice....................... 0.13881% monofighting.................. 0.13450% monoground.................... 0.12730% monoghost..................... 0.12437% monorock...................... 0.09597% tailwind...................... 0.07470% tricksun...................... 0.07043% trapper....................... 0.06635% sunstall...................... 0.06116% rainstall..................... 0.04748% trickhail..................... 0.03209% tricksand..................... 0.03096% gravity....................... 0.01755% allweather.................... 0.00851% hailstall..................... 0.00558% trickrain..................... 0.00378% swagplay...................... 0.00071% fear.......................... 0.00022% sandfear...................... 0.00022% Stalliness (mean: -0.096) -2.0|## |######## -1.0|################# |########################## 0.0|############################## |###################### +1.0|########## |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.82%