weatherless...................71.56160% balance.......................38.83458% offense.......................37.26269% voltturn......................13.31518% hyperoffense..................12.91100% sand..........................12.88024% sun........................... 9.05670% rain.......................... 7.35008% semistall..................... 6.75152% stall......................... 4.24020% multiweather.................. 2.30341% trickroom..................... 1.69113% hail.......................... 1.47750% monotype...................... 1.04625% dragmag....................... 0.92497% sunoffense.................... 0.71199% sandoffense................... 0.59873% choice........................ 0.55900% sandstall..................... 0.35429% hailoffense................... 0.32156% rainoffense................... 0.19388% monofire...................... 0.16271% monobug....................... 0.11995% monoflying.................... 0.09814% tailwind...................... 0.09613% tricksun...................... 0.09406% monowater..................... 0.08645% mononormal.................... 0.08636% monodragon.................... 0.07092% monograss..................... 0.06681% sunstall...................... 0.06230% monodark...................... 0.05821% monosteel..................... 0.05595% rainstall..................... 0.04482% monopoison.................... 0.04228% monoelectric.................. 0.04098% monoice....................... 0.03728% monofairy..................... 0.03434% monopsychic................... 0.02259% monofighting.................. 0.02213% trapper....................... 0.02004% monoground.................... 0.01997% tricksand..................... 0.01888% monoghost..................... 0.01635% trickhail..................... 0.01296% gravity....................... 0.01026% monorock...................... 0.00966% trickrain..................... 0.00937% allweather.................... 0.00230% hailstall..................... 0.00116% fear.......................... 0.00002% sandfear...................... 0.00002% swagplay...................... 0.00000% Stalliness (mean: 0.019) -2.0|## |######## -1.0|############# |##################### 0.0|############################## |######################## +1.0|########### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%