weatherless...................68.10729% balance.......................40.39130% offense.......................31.33927% sand..........................16.49387% hyperoffense..................12.99468% voltturn...................... 9.86738% sun........................... 9.55358% semistall..................... 7.84570% stall......................... 7.42905% rain.......................... 7.15006% multiweather.................. 2.84824% hail.......................... 1.55671% trickroom..................... 1.51164% sunoffense.................... 1.15246% dragmag....................... 0.95879% choice........................ 0.69802% monotype...................... 0.44408% hailoffense................... 0.43649% sandoffense................... 0.40145% sandstall..................... 0.38293% rainoffense................... 0.13488% tailwind...................... 0.11176% monofire...................... 0.08426% tricksun...................... 0.08210% monoflying.................... 0.08161% rainstall..................... 0.04744% sunstall...................... 0.04687% mononormal.................... 0.04010% monograss..................... 0.03663% monowater..................... 0.03228% monobug....................... 0.02899% tricksand..................... 0.02670% monosteel..................... 0.02651% monodragon.................... 0.02060% trapper....................... 0.01892% monoice....................... 0.01519% monodark...................... 0.01326% monofairy..................... 0.01306% trickhail..................... 0.01114% monopsychic................... 0.01034% monoelectric.................. 0.01014% monofighting.................. 0.00942% monopoison.................... 0.00937% trickrain..................... 0.00913% monoground.................... 0.00674% gravity....................... 0.00514% monoghost..................... 0.00404% monorock...................... 0.00315% allweather.................... 0.00165% hailstall..................... 0.00014% fear.......................... 0.00000% sandfear...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.166) -2.0|## |######### -1.0|############ |################### 0.0|############################## |############################ +1.0|############ |###### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%