weatherless...................52.32737% offense.......................42.84243% sun...........................34.11029% hyperoffense..................31.44837% balance.......................18.63384% rain..........................17.98311% multiweather.................. 9.92172% sunoffense.................... 6.37523% sand.......................... 5.19432% stall......................... 4.33193% batonpass..................... 4.11577% semistall..................... 2.74343% monotype...................... 2.74319% rainoffense................... 2.47460% trickroom..................... 1.59310% voltturn...................... 1.02458% sandstall..................... 0.81979% sunstall...................... 0.75909% tricksand..................... 0.63290% hail.......................... 0.55962% choice........................ 0.54151% sandoffense................... 0.47305% mononormal.................... 0.42847% monopsychic................... 0.28944% monoghost..................... 0.27911% dragmag....................... 0.27149% monosteel..................... 0.26376% monodark...................... 0.25817% monowater..................... 0.24610% monoflying.................... 0.23746% monobug....................... 0.20829% monofairy..................... 0.16345% monodragon.................... 0.13658% tricksun...................... 0.10515% monofighting.................. 0.10469% hailoffense................... 0.10256% monofire...................... 0.09467% monoground.................... 0.09010% trapper....................... 0.07557% rainstall..................... 0.07484% monoice....................... 0.06376% monopoison.................... 0.06044% monograss..................... 0.05441% trickrain..................... 0.05094% monorock...................... 0.04497% monoelectric.................. 0.03752% tailwind...................... 0.02975% gravity....................... 0.01099% swagplay...................... 0.00434% allweather.................... 0.00240% hailstall..................... 0.00150% trickhail..................... 0.00140% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.452) -3.0| | -2.0|### |################## -1.0|############################## |######################### 0.0|################# |########### +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%