weatherless...................78.10230% balance.......................44.66901% offense.......................30.31773% voltturn......................20.56122% hyperoffense..................16.88832% sand..........................14.90809% stall......................... 7.23561% rain.......................... 5.57911% rainoffense................... 1.16476% hail.......................... 0.92111% semistall..................... 0.88932% hailoffense................... 0.78145% sun........................... 0.73497% monotype...................... 0.28908% multiweather.................. 0.24559% monopoison.................... 0.22712% monodragon.................... 0.22472% dragmag....................... 0.05492% monowater..................... 0.03288% monoelectric.................. 0.02064% monobug....................... 0.00526% monodark...................... 0.00317% choice........................ 0.00239% monoghost..................... 0.00005% monofighting.................. 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.067) -2.0|##### |###### -1.0|################ |################ 0.0|############ |############################## +1.0|######### | +2.0|# |# +3.0|#### | more negative = more offensive, more positive = more stall one # = 0.98%