weatherless...................83.17917% balance.......................47.06002% offense.......................34.39755% voltturn......................12.41320% hyperoffense..................11.68633% hail.......................... 9.87115% sand.......................... 6.69096% semistall..................... 4.00962% stall......................... 2.84649% sandstall..................... 1.15499% trickroom..................... 1.02199% monotype...................... 0.91586% choice........................ 0.45656% monopoison.................... 0.42290% sun........................... 0.22140% monoghost..................... 0.19767% hailoffense................... 0.17464% monobug....................... 0.16676% dragmag....................... 0.07160% rain.......................... 0.06886% monopsychic................... 0.03314% multiweather.................. 0.03154% monoice....................... 0.02993% sunoffense.................... 0.02582% mononormal.................... 0.02513% monofire...................... 0.01648% monosteel..................... 0.01473% monorock...................... 0.01456% monodragon.................... 0.01432% monoflying.................... 0.00880% sandoffense................... 0.00591% tricksand..................... 0.00562% monodark...................... 0.00496% tricksun...................... 0.00385% rainoffense................... 0.00264% monoelectric.................. 0.00153% trickhail..................... 0.00117% gravity....................... 0.00018% monograss..................... 0.00004% monofighting.................. 0.00001% fear.......................... 0.00001% monowater..................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.003) | -2.0| |## -1.5|####### |######## -1.0|######### |######### -0.5|############### |################# 0.0|########################## |######################## +0.5|############################## |########### +1.0|##### |#### +1.5|## |# +2.0|# | +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.58%