weatherless...................91.85251% offense.......................44.77342% balance.......................31.76549% hyperoffense..................11.09263% voltturn...................... 9.58533% semistall..................... 7.96039% sun........................... 6.69455% stall......................... 4.40808% hail.......................... 1.02684% sand.......................... 0.69334% monotype...................... 0.41669% sunoffense.................... 0.35673% rain.......................... 0.33462% multiweather.................. 0.32798% trickroom..................... 0.27779% choice........................ 0.19743% hailoffense................... 0.15805% sunstall...................... 0.12223% monobug....................... 0.10677% monodragon.................... 0.07778% rainoffense................... 0.05130% monowater..................... 0.04537% monorock...................... 0.04035% monofairy..................... 0.03272% monoghost..................... 0.02705% monograss..................... 0.02326% monofire...................... 0.02099% sandstall..................... 0.01928% tailwind...................... 0.01819% mononormal.................... 0.01528% monofighting.................. 0.01487% monoelectric.................. 0.01450% monodark...................... 0.01308% monoflying.................... 0.00775% dragmag....................... 0.00676% monopsychic................... 0.00670% hailstall..................... 0.00639% Stalliness (mean: -0.026) | -2.0|# |## -1.5|##### |####### -1.0|#################### |################### -0.5|########################## |############################# 0.0|############################## |#################### +0.5|################### |############### +1.0|########## |###### +1.5|####### |###### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%