weatherless...................95.68553% balance.......................36.18027% offense.......................34.56940% voltturn......................15.53188% hyperoffense..................11.05795% semistall.....................10.35978% stall......................... 7.83260% sun........................... 4.07683% rain.......................... 0.17988% sunstall...................... 0.13160% choice........................ 0.10198% hail.......................... 0.05820% trickroom..................... 0.04895% monotype...................... 0.03834% monodragon.................... 0.03426% sunoffense.................... 0.02725% monobug....................... 0.00199% monofighting.................. 0.00162% sand.......................... 0.00132% hailoffense................... 0.00129% multiweather.................. 0.00088% monograss..................... 0.00032% monoelectric.................. 0.00015% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.182) | -2.0| |## -1.5|# |# -1.0|################ |##### -0.5|########### |################ 0.0|############################## |############## +0.5|################ |########## +1.0|####### |### +1.5|########## |######## +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.65%