weatherless...................95.81677% balance.......................34.93505% offense.......................21.24732% hyperoffense..................18.43153% semistall.....................15.24255% voltturn......................10.61464% stall.........................10.14355% sun........................... 4.11991% sunstall...................... 0.08844% rain.......................... 0.04769% choice........................ 0.02616% hail.......................... 0.01564% trickroom..................... 0.01159% sunoffense.................... 0.00813% monotype...................... 0.00783% monodragon.................... 0.00768% monofighting.................. 0.00010% monobug....................... 0.00006% hailoffense................... 0.00004% sand.......................... 0.00003% multiweather.................. 0.00003% monoelectric.................. 0.00000% monograss..................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.244) | -2.0| |## -1.5| |# -1.0|############################## |##### -0.5|######### |################### 0.0|########## |################## +0.5|#################### |######## +1.0|############# |### +1.5|############### |############# +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%