weatherless...................94.94561% offense.......................42.66930% balance.......................38.00975% hyperoffense..................13.29090% voltturn...................... 4.69964% semistall..................... 4.14911% sand.......................... 2.21536% trickroom..................... 2.05940% stall......................... 1.88094% hail.......................... 1.18186% monotype...................... 1.07429% rain.......................... 1.06744% choice........................ 0.81516% sun........................... 0.69773% monopsychic................... 0.27977% monoice....................... 0.13304% sandoffense................... 0.13083% monorock...................... 0.12461% monoelectric.................. 0.11431% multiweather.................. 0.10186% rainoffense................... 0.08851% tailwind...................... 0.08794% sunoffense.................... 0.08490% monowater..................... 0.06902% mononormal.................... 0.06255% monograss..................... 0.05232% monoghost..................... 0.04698% dragmag....................... 0.04322% monodragon.................... 0.04182% monofighting.................. 0.04047% monobug....................... 0.03592% monofairy..................... 0.03539% monoflying.................... 0.03334% sandstall..................... 0.02868% monopoison.................... 0.02277% hailoffense................... 0.02260% trickhail..................... 0.02165% hailstall..................... 0.02010% gravity....................... 0.01908% monodark...................... 0.01873% tricksand..................... 0.01138% monosteel..................... 0.00978% monofire...................... 0.00562% monoground.................... 0.00470% trickrain..................... 0.00407% rainstall..................... 0.00184% Stalliness (mean: -0.133) |#### -1.5|########## |######### -1.0|############# |#################### -0.5|######################### |########################### 0.0|############################## |########################### +0.5|##################### |############### +1.0|######## |#### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%