weatherless...................95.41846% balance.......................45.12294% offense.......................21.23819% hyperoffense..................12.72710% semistall.....................11.59293% stall......................... 9.31884% voltturn...................... 6.85632% sand.......................... 3.36687% trickroom..................... 0.90504% hail.......................... 0.58369% rain.......................... 0.38260% dragmag....................... 0.34572% sun........................... 0.25551% rainoffense................... 0.19452% choice........................ 0.18846% sunoffense.................... 0.16751% monotype...................... 0.15238% monoelectric.................. 0.12423% monopsychic................... 0.01281% sandoffense................... 0.01126% monofighting.................. 0.00618% gravity....................... 0.00551% monograss..................... 0.00513% multiweather.................. 0.00360% tailwind...................... 0.00193% monowater..................... 0.00127% monoice....................... 0.00127% sandstall..................... 0.00117% monofairy..................... 0.00095% monobug....................... 0.00022% monorock...................... 0.00016% monoghost..................... 0.00009% hailoffense................... 0.00008% monodragon.................... 0.00005% trickhail..................... 0.00003% hailstall..................... 0.00001% monoground.................... 0.00001% mononormal.................... 0.00001% monodark...................... 0.00001% monopoison.................... 0.00001% monofire...................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% tricksand..................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.292) |### -1.5|############### |######## -1.0|##### |######## -0.5|############ |############### 0.0|############################ |####################### +0.5|############################## |########################## +1.0|################ |############### +1.5|###### |##### +2.0|#### |# +2.5|#### more negative = more offensive, more positive = more stall one # = 0.44%