weatherless...................76.85884% offense.......................37.51226% balance.......................36.30319% hyperoffense..................14.70563% voltturn......................11.96301% sand..........................11.84643% semistall..................... 7.22428% rain.......................... 5.61259% stall......................... 4.25465% hail.......................... 3.82743% sun........................... 2.50675% monotype...................... 1.88042% choice........................ 1.39398% sandstall..................... 1.13347% trickroom..................... 0.96505% hailoffense................... 0.62851% sandoffense................... 0.61771% multiweather.................. 0.59222% dragmag....................... 0.55982% rainoffense................... 0.41020% sunoffense.................... 0.29276% monowater..................... 0.22235% monoice....................... 0.20755% monosteel..................... 0.16439% monobug....................... 0.14361% monoghost..................... 0.13674% monodragon.................... 0.13388% monoflying.................... 0.12183% monofighting.................. 0.12176% monoelectric.................. 0.10871% monodark...................... 0.10449% monopsychic................... 0.10184% monofire...................... 0.09441% mononormal.................... 0.08958% gravity....................... 0.08943% monograss..................... 0.07849% monopoison.................... 0.07477% monofairy..................... 0.07281% monoground.................... 0.06354% tricksun...................... 0.05997% monorock...................... 0.05732% tailwind...................... 0.04255% rainstall..................... 0.03805% tricksand..................... 0.03490% hailstall..................... 0.01581% trickhail..................... 0.01248% allweather.................... 0.01205% trickrain..................... 0.01030% sunstall...................... 0.00805% trapper....................... 0.00558% swagplay...................... 0.00204% fear.......................... 0.00007% Stalliness (mean: -0.029) -2.0|### |######### -1.0|############### |####################### 0.0|############################## |####################### +1.0|############# |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%