weatherless...................78.05067% balance.......................33.15438% offense.......................20.25414% stall.........................18.81818% sand..........................16.18803% voltturn......................15.09407% semistall.....................14.56166% hyperoffense..................13.21164% sandstall..................... 5.89838% rain.......................... 3.22286% hail.......................... 1.72864% hailoffense................... 0.95003% choice........................ 0.90347% sun........................... 0.89875% trickroom..................... 0.48059% sandoffense................... 0.44892% dragmag....................... 0.44525% multiweather.................. 0.08804% monotype...................... 0.05107% gravity....................... 0.03103% tricksun...................... 0.02975% sunoffense.................... 0.02249% rainoffense................... 0.01673% monoice....................... 0.01377% rainstall..................... 0.01004% monoflying.................... 0.00715% monobug....................... 0.00487% monosteel..................... 0.00394% monofighting.................. 0.00360% monofire...................... 0.00284% monowater..................... 0.00267% monograss..................... 0.00228% trapper....................... 0.00195% tricksand..................... 0.00194% monofairy..................... 0.00184% monopoison.................... 0.00155% monoelectric.................. 0.00151% monodragon.................... 0.00135% trickhail..................... 0.00133% monoground.................... 0.00101% mononormal.................... 0.00094% tailwind...................... 0.00083% monodark...................... 0.00081% monoghost..................... 0.00072% monopsychic................... 0.00035% monorock...................... 0.00017% trickrain..................... 0.00009% allweather.................... 0.00006% hailstall..................... 0.00001% sunstall...................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.529) -2.0|#### |########## -1.0|########### |############ 0.0|###################### |############################## +1.0|######################## |############ +2.0|########## |######### +3.0|###### more negative = more offensive, more positive = more stall one # = 0.66%