weatherless...................79.98908% balance.......................34.69340% offense.......................34.23311% hyperoffense..................15.09596% voltturn......................11.43704% sand..........................10.32922% semistall..................... 9.04977% stall......................... 6.92776% rain.......................... 5.54689% hail.......................... 2.77734% monotype...................... 2.41847% sun........................... 1.70853% dragmag....................... 1.35747% sandstall..................... 1.26385% choice........................ 1.16243% hailoffense................... 1.08441% trickroom..................... 0.98299% monopoison.................... 0.64753% monodragon.................... 0.62412% rainoffense................... 0.57731% monosteel..................... 0.49930% monofighting.................. 0.49150% sandoffense................... 0.46029% multiweather.................. 0.35107% trapper....................... 0.23405% monoelectric.................. 0.21844% monobug....................... 0.20284% rainstall..................... 0.20284% batonpass..................... 0.17944% gravity....................... 0.17944% sunoffense.................... 0.13263% monoice....................... 0.11702% monofire...................... 0.09362% monowater..................... 0.07802% monopsychic................... 0.07802% monoflying.................... 0.07802% monoghost..................... 0.07021% monofairy..................... 0.06241% monograss..................... 0.04681% monodark...................... 0.04681% mononormal.................... 0.04681% trickrain..................... 0.03121% monoground.................... 0.02340% monorock...................... 0.01560% hailstall..................... 0.01560% trickhail..................... 0.00780% tricksun...................... 0.00780% tricksand..................... 0.00780% Stalliness (mean: 0.062) -2.0|### |########## -1.0|############### |##################### 0.0|############################## |####################### +1.0|############### |####### +2.0|### |## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.76%