weatherless...................80.31349% balance.......................34.62798% offense.......................33.01355% hyperoffense..................14.33854% voltturn......................11.52360% sand..........................10.29216% semistall.....................10.00330% stall......................... 8.01664% rain.......................... 5.32151% hail.......................... 2.82607% monotype...................... 2.11107% sun........................... 1.60005% dragmag....................... 1.52655% sandstall..................... 1.48615% choice........................ 1.16783% hailoffense................... 1.02922% trickroom..................... 1.00311% monopoison.................... 0.73086% monodragon.................... 0.68910% rainoffense................... 0.56566% sandoffense................... 0.39882% monofighting.................. 0.36690% monosteel..................... 0.35851% multiweather.................. 0.35328% trapper....................... 0.22093% batonpass..................... 0.21501% rainstall..................... 0.21036% monoelectric.................. 0.18044% monobug....................... 0.15328% gravity....................... 0.11504% monoice....................... 0.09072% sunoffense.................... 0.08975% monofire...................... 0.08856% monoflying.................... 0.06548% monowater..................... 0.05678% monofairy..................... 0.05624% monopsychic................... 0.05308% monoghost..................... 0.05260% monograss..................... 0.04122% mononormal.................... 0.03564% monodark...................... 0.03074% trickrain..................... 0.03004% monoground.................... 0.01545% hailstall..................... 0.01502% monorock...................... 0.00960% trickhail..................... 0.00944% tricksun...................... 0.00559% tricksand..................... 0.00559% Stalliness (mean: 0.121) -2.0|### |######### -1.0|############### |##################### 0.0|############################## |######################## +1.0|################ |######## +2.0|### |### +3.0|## | more negative = more offensive, more positive = more stall one # = 0.73%