weatherless...................64.86956% offense.......................45.99361% balance.......................34.14929% sand..........................24.31759% hyperoffense..................12.16509% rain.......................... 7.04294% voltturn...................... 5.87562% semistall..................... 5.33850% hail.......................... 3.60009% trickroom..................... 2.36484% stall......................... 2.35352% monotype...................... 1.62394% sun........................... 1.15852% multiweather.................. 0.88681% sandstall..................... 0.74593% rainoffense................... 0.61637% sandoffense................... 0.58869% hailoffense................... 0.58366% dragmag....................... 0.55096% monowater..................... 0.41259% choice........................ 0.39749% monoice....................... 0.38366% tricksand..................... 0.25284% monobug....................... 0.17107% sunoffense.................... 0.15221% gravity....................... 0.11950% mononormal.................... 0.09434% monoflying.................... 0.08805% monofairy..................... 0.08554% monopsychic................... 0.07422% monofighting.................. 0.07044% monosteel..................... 0.06793% tailwind...................... 0.06038% monopoison.................... 0.05032% monodragon.................... 0.04654% monoground.................... 0.04528% monodark...................... 0.04025% monoghost..................... 0.03648% monoelectric.................. 0.03271% tricksun...................... 0.02893% monograss..................... 0.02516% monorock...................... 0.02138% rainstall..................... 0.01509% monofire...................... 0.01384% trapper....................... 0.00755% sunstall...................... 0.00503% trickrain..................... 0.00377% allweather.................... 0.00252% hailstall..................... 0.00252% trickhail..................... 0.00126% Stalliness (mean: -0.105) -2.0|# |### -1.5|##### |########## -1.0|############### |################### -0.5|######################### |############################## 0.0|############################## |###################### +0.5|################### |############## +1.0|####### |##### +1.5|#### |# +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%