weatherless...................64.18721% offense.......................45.21340% balance.......................34.54570% sand..........................25.25995% hyperoffense..................11.76724% rain.......................... 6.88522% voltturn...................... 6.79332% semistall..................... 5.56802% hail.......................... 3.45676% stall......................... 2.90564% trickroom..................... 2.62466% monotype...................... 1.26855% sun........................... 1.02273% sandstall..................... 0.93884% multiweather.................. 0.72362% rainoffense................... 0.71950% hailoffense................... 0.56528% dragmag....................... 0.55426% sandoffense................... 0.53040% choice........................ 0.39091% monowater..................... 0.36533% monoice....................... 0.31969% tricksand..................... 0.26482% gravity....................... 0.12318% monobug....................... 0.10611% tailwind...................... 0.07970% mononormal.................... 0.07406% sunoffense.................... 0.07397% monoflying.................... 0.06350% monopsychic................... 0.05979% monofairy..................... 0.05461% monosteel..................... 0.04752% monopoison.................... 0.04534% monofighting.................. 0.04160% monoground.................... 0.03369% monoelectric.................. 0.02871% tricksun...................... 0.02792% monoghost..................... 0.02785% monodragon.................... 0.02540% monodark...................... 0.02320% monograss..................... 0.01607% rainstall..................... 0.01268% monofire...................... 0.01087% monorock...................... 0.01069% trapper....................... 0.00711% sunstall...................... 0.00468% trickrain..................... 0.00296% hailstall..................... 0.00237% allweather.................... 0.00207% trickhail..................... 0.00112% Stalliness (mean: -0.076) -2.0|# |### -1.5|##### |########## -1.0|############## |################## -0.5|######################## |############################## 0.0|############################# |##################### +0.5|#################### |############### +1.0|####### |##### +1.5|#### |# +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%