weatherless...................87.45392% offense.......................47.80318% balance.......................34.43634% hyperoffense..................11.71351% voltturn...................... 9.47966% sand.......................... 7.37736% semistall..................... 4.10615% rain.......................... 2.46857% sun........................... 2.31419% stall......................... 1.94083% monotype...................... 1.85970% trickroom..................... 1.41151% sunoffense.................... 0.44110% hail.......................... 0.43007% choice........................ 0.40014% monobug....................... 0.39620% sandoffense................... 0.39384% rainoffense................... 0.35997% monofighting.................. 0.26387% sandstall..................... 0.23630% monoelectric.................. 0.16462% tricksand..................... 0.15438% monograss..................... 0.13312% monorock...................... 0.13075% monowater..................... 0.11815% gravity....................... 0.10397% mononormal.................... 0.10240% monoice....................... 0.09767% monopsychic................... 0.09216% monoghost..................... 0.08822% monopoison.................... 0.08113% monosteel..................... 0.07956% monoflying.................... 0.07956% tailwind...................... 0.06695% monodark...................... 0.06301% dragmag....................... 0.05120% monofairy..................... 0.04726% multiweather.................. 0.04332% monodragon.................... 0.03229% monofire...................... 0.02914% monoground.................... 0.02048% trickrain..................... 0.01103% trapper....................... 0.00866% hailoffense................... 0.00551% rainstall..................... 0.00551% hailstall..................... 0.00315% sunstall...................... 0.00079% tricksun...................... 0.00079% Stalliness (mean: -0.149) -2.0|# |## -1.5|##### |######### -1.0|############### |##################### -0.5|########################### |############################# 0.0|############################## |########################## +0.5|################ |########### +1.0|####### |#### +1.5|## |# +2.0|# | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%