weatherless...................87.23002% offense.......................46.23366% balance.......................35.26873% hyperoffense..................11.88001% voltturn......................10.51272% sand.......................... 8.09428% semistall..................... 4.43004% rain.......................... 2.28665% stall......................... 2.18755% sun........................... 2.04799% monotype...................... 1.58251% trickroom..................... 1.53292% sunoffense.................... 0.40834% rainoffense................... 0.39445% sandoffense................... 0.38441% choice........................ 0.37721% hail.......................... 0.37182% monobug....................... 0.34864% sandstall..................... 0.28972% monofighting.................. 0.27012% tricksand..................... 0.15730% monograss..................... 0.12902% monoelectric.................. 0.11896% gravity....................... 0.11005% monorock...................... 0.09609% monoice....................... 0.08547% mononormal.................... 0.07705% monowater..................... 0.07587% monopoison.................... 0.07221% monopsychic................... 0.06664% monosteel..................... 0.06654% monoghost..................... 0.05954% tailwind...................... 0.05566% monofairy..................... 0.05051% monoflying.................... 0.04906% monodark...................... 0.04273% dragmag....................... 0.04088% multiweather.................. 0.03067% monodragon.................... 0.02738% monofire...................... 0.02232% monoground.................... 0.01404% trickrain..................... 0.00902% trapper....................... 0.00760% rainstall..................... 0.00317% hailoffense................... 0.00285% hailstall..................... 0.00210% sunstall...................... 0.00053% tricksun...................... 0.00053% Stalliness (mean: -0.130) -2.0|# |### -1.5|##### |########## -1.0|################ |##################### -0.5|########################### |############################# 0.0|############################## |########################### +0.5|################# |############# +1.0|####### |#### +1.5|## |# +2.0|# | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%