weatherless...................84.67224% offense.......................40.71457% balance.......................38.49934% voltturn......................13.41377% sand..........................12.71206% hyperoffense..................11.48599% semistall..................... 5.74428% stall......................... 3.55582% trickroom..................... 1.40226% rain.......................... 1.26233% sun........................... 1.20346% monotype...................... 0.80599% sandstall..................... 0.65285% choice........................ 0.46164% rainoffense................... 0.40676% sandoffense................... 0.34229% sunoffense.................... 0.33499% monobug....................... 0.17425% hail.......................... 0.15886% monofighting.................. 0.15093% tricksand..................... 0.11354% gravity....................... 0.11152% monosteel..................... 0.10488% monograss..................... 0.07730% monofairy..................... 0.06353% monoice....................... 0.04690% mononormal.................... 0.03794% monoghost..................... 0.03422% monodragon.................... 0.02699% monowater..................... 0.02588% monorock...................... 0.02253% dragmag....................... 0.01917% monoelectric.................. 0.01790% monopoison.................... 0.01057% tailwind...................... 0.01023% monodark...................... 0.00954% multiweather.................. 0.00895% trickrain..................... 0.00468% monoflying.................... 0.00217% rainstall..................... 0.00058% monopsychic................... 0.00034% hailoffense................... 0.00025% monoground.................... 0.00015% monofire...................... 0.00008% sunstall...................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.031) -2.0|## |#### -1.5|###### |########## -1.0|############# |####################### -0.5|############################ |############################# 0.0|############################ |############################## +0.5|###################### |################### +1.0|########## |##### +1.5|### |## +2.0|# | +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%