weatherless...................95.56463% offense.......................45.89681% hyperoffense..................26.70539% balance.......................18.72833% voltturn......................14.74425% monotype...................... 8.66946% monopoison.................... 8.66946% monodragon.................... 8.66946% stall......................... 8.66946% sun........................... 2.45769% sand.......................... 1.92781% rain.......................... 0.04987% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% semistall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.375) | -2.0| |####################### -1.5|###################### | -1.0|################### |######################## -0.5|################### |################## 0.0|############# |## +0.5| |############################## +1.0| | +1.5| |############## +2.0| | more negative = more offensive, more positive = more stall one # = 0.54%