weatherless...................97.98700% hyperoffense..................40.86957% offense.......................24.19793% voltturn......................18.98897% balance.......................17.99243% monotype......................16.94007% monopoison....................16.94007% monodragon....................16.94007% stall.........................16.94007% sun........................... 1.75677% sand.......................... 0.25193% rain.......................... 0.00429% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% semistall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.377) | -2.0| |###################### -1.5|############################## | -1.0|######### |############# -0.5|##### |### 0.0|### |# +0.5| |##################### +1.0| | +1.5| |################### +2.0| | more negative = more offensive, more positive = more stall one # = 0.78%