weatherless...................85.96452% offense.......................45.47555% balance.......................35.54832% hyperoffense..................13.85177% voltturn...................... 9.65168% rain.......................... 7.15516% semistall..................... 3.98553% sun........................... 3.69060% hail.......................... 2.73404% trickroom..................... 2.05304% monotype...................... 1.23498% stall......................... 1.13883% rainoffense................... 0.87619% sand.......................... 0.71760% sunoffense.................... 0.65804% choice........................ 0.64584% multiweather.................. 0.25475% monoice....................... 0.22102% monowater..................... 0.21384% hailoffense................... 0.20523% tricksun...................... 0.14280% mononormal.................... 0.14137% monofire...................... 0.10477% monopsychic................... 0.08898% monosteel..................... 0.08252% monoghost..................... 0.06961% monofighting.................. 0.06674% monobug....................... 0.05956% monofairy..................... 0.05382% tailwind...................... 0.04951% monorock...................... 0.04377% monoelectric.................. 0.04377% monodark...................... 0.03875% monograss..................... 0.03301% trickrain..................... 0.03229% monoflying.................... 0.03157% sandoffense................... 0.02799% monopoison.................... 0.02081% monodragon.................... 0.01794% hailstall..................... 0.01363% trickhail..................... 0.01292% trapper....................... 0.01005% gravity....................... 0.00933% monoground.................... 0.00933% sandstall..................... 0.00861% tricksand..................... 0.00574% dragmag....................... 0.00502% rainstall..................... 0.00359% sunstall...................... 0.00287% allweather.................... 0.00215% Stalliness (mean: -0.174) -2.0|## |#### -1.5|######## |########## -1.0|############## |################## -0.5|########################## |############################## 0.0|############################ |######################## +0.5|##################### |############ +1.0|######### |### +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%