weatherless...................87.04360% balance.......................40.60056% offense.......................39.50942% hyperoffense..................13.79349% voltturn......................12.40924% rain.......................... 7.25237% semistall..................... 4.13729% sun........................... 3.20995% trickroom..................... 2.51783% hail.......................... 2.15789% stall......................... 1.95925% sunoffense.................... 0.98044% rainoffense................... 0.73423% choice........................ 0.69453% monotype...................... 0.58349% sand.......................... 0.43424% tricksun...................... 0.35699% monoelectric.................. 0.20498% hailoffense................... 0.18721% monoice....................... 0.16943% multiweather.................. 0.09806% monopsychic................... 0.06610% tailwind...................... 0.05867% monofairy..................... 0.03645% monodragon.................... 0.03214% monowater..................... 0.02775% monofire...................... 0.02200% gravity....................... 0.01343% monograss..................... 0.00777% monobug....................... 0.00735% mononormal.................... 0.00645% monosteel..................... 0.00374% monoghost..................... 0.00348% sandoffense................... 0.00336% dragmag....................... 0.00219% trickhail..................... 0.00200% monofighting.................. 0.00189% tricksand..................... 0.00093% trapper....................... 0.00087% monodark...................... 0.00076% monorock...................... 0.00050% sunstall...................... 0.00018% monopoison.................... 0.00013% monoflying.................... 0.00009% trickrain..................... 0.00005% sandstall..................... 0.00005% rainstall..................... 0.00001% allweather.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.088) -2.0|## |#### -1.5|############ |######### -1.0|######### |############# -0.5|############################ |############################## 0.0|############################ |############################## +0.5|######################### |############## +1.0|############### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%