weatherless...................88.19559% balance.......................38.99908% offense.......................31.86417% hyperoffense..................16.64634% voltturn...................... 7.96955% stall......................... 7.79468% rain.......................... 5.64303% semistall..................... 4.69574% hail.......................... 3.03931% sun........................... 2.58384% choice........................ 2.10290% trickroom..................... 1.99187% hailoffense................... 1.46141% tricksun...................... 0.64388% sand.......................... 0.61277% monotype...................... 0.43217% sunoffense.................... 0.42033% monoelectric.................. 0.37970% rainoffense................... 0.09058% multiweather.................. 0.07454% tailwind...................... 0.03661% hailstall..................... 0.02679% mononormal.................... 0.01271% monodragon.................... 0.01270% monowater..................... 0.00696% monoice....................... 0.00614% dragmag....................... 0.00502% trickhail..................... 0.00349% monofairy..................... 0.00220% monobug....................... 0.00214% monopsychic................... 0.00195% monosteel..................... 0.00193% monograss..................... 0.00134% gravity....................... 0.00116% monofighting.................. 0.00102% monopoison.................... 0.00091% monorock...................... 0.00084% monoflying.................... 0.00079% sandstall..................... 0.00078% monoghost..................... 0.00046% monofire...................... 0.00040% sandoffense................... 0.00020% monoground.................... 0.00002% allweather.................... 0.00000% monodark...................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.032) |# -2.0|### |######## -1.5|########## |######### -1.0|###### |################ -0.5|############## |#################### 0.0|############################## |############################# +0.5|################### |########### +1.0|##### |##### +1.5|## |### +2.0|# |# +2.5|# |#### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.49%