weatherless...................73.47921% offense.......................56.57420% balance.......................40.74573% sun...........................13.75271% sand.......................... 6.85973% rain.......................... 5.10471% trickroom..................... 2.72175% hyperoffense.................. 1.83852% hail.......................... 1.69184% tricksun...................... 1.12754% multiweather.................. 0.88142% semistall..................... 0.76513% voltturn...................... 0.70391% monotype...................... 0.47629% tailwind...................... 0.36542% tricksand..................... 0.13058% sunoffense.................... 0.08710% sandoffense................... 0.08003% stall......................... 0.07642% rainoffense................... 0.05130% monowater..................... 0.05085% monopsychic................... 0.04513% monoelectric.................. 0.04272% monobug....................... 0.03957% monoice....................... 0.03896% monograss..................... 0.03460% monodark...................... 0.03460% trickrain..................... 0.03400% dragmag....................... 0.03280% hailoffense................... 0.02648% monopoison.................... 0.02467% monofire...................... 0.02136% monoflying.................... 0.02091% monorock...................... 0.02016% trickhail..................... 0.02001% monofairy..................... 0.01820% monodragon.................... 0.01715% monoground.................... 0.01595% monoghost..................... 0.01459% mononormal.................... 0.01354% monosteel..................... 0.01188% monofighting.................. 0.01143% batonpass..................... 0.00737% sandstall..................... 0.00391% trapper....................... 0.00286% gravity....................... 0.00256% hailstall..................... 0.00135% sunstall...................... 0.00120% rainstall..................... 0.00090% swagplay...................... 0.00075% Stalliness (mean: -0.090) |# -1.2|# |### -0.8|####### |############# -0.4|#################### |########################### 0.0|############################## |###################### +0.4|############## |####### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.67%