weatherless...................94.00375% balance.......................47.31348% offense.......................33.42801% voltturn......................13.42672% semistall..................... 9.00202% hyperoffense.................. 7.02791% rain.......................... 3.37122% stall......................... 3.22858% sun........................... 1.37015% rainoffense................... 1.22607% trickroom..................... 1.17994% sand.......................... 0.70527% hail.......................... 0.54961% sunoffense.................... 0.38149% monotype...................... 0.25569% choice........................ 0.23440% dragmag....................... 0.20077% monoice....................... 0.09964% monopsychic................... 0.09731% gravity....................... 0.01971% monoflying.................... 0.01726% monoelectric.................. 0.01181% sandstall..................... 0.00814% monoghost..................... 0.00522% monobug....................... 0.00494% mononormal.................... 0.00476% monorock...................... 0.00418% monowater..................... 0.00338% monodark...................... 0.00324% monograss..................... 0.00175% monosteel..................... 0.00065% hailstall..................... 0.00062% monofire...................... 0.00056% monofairy..................... 0.00052% monopoison.................... 0.00035% monoground.................... 0.00011% tailwind...................... 0.00002% monofighting.................. 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.172) -2.0|# |# -1.5|### |##### -1.0|###### |######## -0.5|########### |################# 0.0|############################## |##################### +0.5|################### |############# +1.0|############ |###### +1.5|### |# +2.0| |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.62%