weatherless...................95.70326% balance.......................48.50462% offense.......................28.78671% semistall.....................14.10575% voltturn......................12.42327% hyperoffense.................. 6.05560% stall......................... 2.54733% rain.......................... 2.43519% rainoffense................... 1.01166% sun........................... 0.89704% trickroom..................... 0.87732% sand.......................... 0.77506% dragmag....................... 0.73173% sunoffense.................... 0.57843% hail.......................... 0.18944% monotype...................... 0.05585% monopsychic................... 0.03043% monoice....................... 0.02117% gravity....................... 0.00788% choice........................ 0.00432% monoflying.................... 0.00392% monoelectric.................. 0.00020% monorock...................... 0.00007% mononormal.................... 0.00007% sandstall..................... 0.00003% hailstall..................... 0.00002% monograss..................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% monofighting.................. 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.282) -2.0|# | -1.5|# |##### -1.0|#### |####### -0.5|### |############ 0.0|############################## |############# +0.5|################## |######### +1.0|################## |###### +1.5|###### |# +2.0|# | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%