weatherless...................99.19183% balance.......................64.69741% offense.......................16.87132% semistall.....................12.19145% stall......................... 5.63213% batonpass..................... 4.37289% monotype...................... 1.62260% hyperoffense.................. 0.60769% mononormal.................... 0.50119% sun........................... 0.45734% monowater..................... 0.23180% sand.......................... 0.22554% monoflying.................... 0.17542% dragmag....................... 0.16915% monopsychic................... 0.13783% rain.......................... 0.13783% monobug....................... 0.13156% monoelectric.................. 0.09397% monoground.................... 0.08144% monopoison.................... 0.05638% trapper....................... 0.05638% monorock...................... 0.05012% monofire...................... 0.05012% sandstall..................... 0.03759% monoice....................... 0.03759% monograss..................... 0.03132% monofighting.................. 0.03132% monosteel..................... 0.02506% monoghost..................... 0.01879% monodark...................... 0.01879% multiweather.................. 0.01253% Stalliness (mean: 0.475) |# -1.0| |# -0.5|####### |####### 0.0|################ |############################## +0.5|###################### |############# +1.0|########## |####### +1.5|#### |#### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.80%