weatherless...................99.65551% balance.......................61.03821% semistall.....................16.79694% offense.......................10.90174% stall.........................10.14996% batonpass..................... 4.87877% hyperoffense.................. 1.11315% sand.......................... 0.23499% sun........................... 0.09435% monotype...................... 0.01630% rain.......................... 0.01515% monoelectric.................. 0.01384% monowater..................... 0.00109% monoflying.................... 0.00075% mononormal.................... 0.00061% sandstall..................... 0.00010% trapper....................... 0.00010% monopsychic................... 0.00001% dragmag....................... 0.00000% monorock...................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% monosteel..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.565) |# -1.0|# | -0.5|##### |### 0.0|################## |############################## +0.5|################# |###### +1.0|####### |############# +1.5|##### |### +2.0|######## | more negative = more offensive, more positive = more stall one # = 0.86%