hyperoffense..................77.49023% weatherless...................70.65430% offense.......................21.14258% hail..........................14.01367% hailoffense...................10.35156% rain.......................... 6.05469% sand.......................... 6.00586% rainoffense................... 5.32227% sun........................... 3.51562% sunoffense.................... 3.32031% sandoffense................... 2.24609% choice........................ 1.46484% balance....................... 1.26953% monotype...................... 0.92773% dragmag....................... 0.78125% voltturn...................... 0.53711% multiweather.................. 0.19531% monoflying.................... 0.19531% mononormal.................... 0.19531% monograss..................... 0.14648% trickroom..................... 0.14648% batonpass..................... 0.09766% monopsychic................... 0.09766% monorock...................... 0.09766% trickhail..................... 0.09766% semistall..................... 0.09766% monoelectric.................. 0.09766% monofire...................... 0.09766% monopoison.................... 0.04883% monosteel..................... 0.04883% trapper....................... 0.04883% monoground.................... 0.04883% Stalliness (mean: -1.308) |##### -2.0|############# |########################### -1.5|############################## |########################## -1.0|###################### |######### -0.5|######### |###### 0.0|## |# more negative = more offensive, more positive = more stall one # = 0.66%