weatherless...................57.72462% offense.......................46.50956% sand..........................36.07726% hyperoffense..................28.18580% balance.......................18.68152% sandoffense................... 9.86453% rain.......................... 3.99014% semistall..................... 3.31861% stall......................... 3.30450% voltturn...................... 2.20383% hail.......................... 2.10090% monotype...................... 1.80706% rainoffense................... 1.77220% sandstall..................... 1.74065% dragmag....................... 1.61033% choice........................ 1.53563% trickroom..................... 0.78026% sun........................... 0.53041% monofighting.................. 0.44160% multiweather.................. 0.42250% monowater..................... 0.22744% sunoffense.................... 0.19175% hailstall..................... 0.17514% gravity....................... 0.16186% monopsychic................... 0.15273% monosteel..................... 0.13613% tricksand..................... 0.12285% monopoison.................... 0.10044% monoelectric.................. 0.09878% monograss..................... 0.09297% monobug....................... 0.09131% monorock...................... 0.09131% mononormal.................... 0.09048% monodragon.................... 0.07803% monoground.................... 0.07554% monoflying.................... 0.07305% monofire...................... 0.07222% hailoffense................... 0.06724% monoice....................... 0.06475% monoghost..................... 0.04897% monodark...................... 0.03901% trickhail..................... 0.01826% trapper....................... 0.01743% rainstall..................... 0.01577% tailwind...................... 0.01411% monofairy..................... 0.00415% trickrain..................... 0.00332% Stalliness (mean: -0.438) -2.0|### |######## -1.5|############### |######################### -1.0|############################## |############################# -0.5|########################### |######################### 0.0|##################### |############# +0.5|########## |####### +1.0|##### |### +1.5|### |### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%