weatherless...................55.07196% offense.......................36.39514% balance.......................36.11373% sand..........................21.75153% rain..........................17.88075% hyperoffense..................17.54268% semistall..................... 6.86239% sun........................... 4.29195% voltturn...................... 3.74424% dragmag....................... 3.50060% stall......................... 3.08605% monotype...................... 2.73381% choice........................ 2.34192% hail.......................... 1.66484% sandoffense................... 1.01892% multiweather.................. 0.64214% trickroom..................... 0.63836% rainstall..................... 0.63742% sandstall..................... 0.62042% monowater..................... 0.53921% rainoffense................... 0.49388% sunoffense.................... 0.44005% sunstall...................... 0.32862% monofighting.................. 0.28141% monofire...................... 0.22097% monopsychic................... 0.19453% tricksand..................... 0.19075% monodragon.................... 0.18886% monobug....................... 0.17281% monopoison.................... 0.16431% monoice....................... 0.14826% monoghost..................... 0.14543% monoground.................... 0.14259% monoflying.................... 0.12937% monodark...................... 0.11898% mononormal.................... 0.10293% monoelectric.................. 0.10010% monosteel..................... 0.08404% hailoffense................... 0.08404% monorock...................... 0.07177% monograss..................... 0.05949% tailwind...................... 0.05949% hailstall..................... 0.03494% gravity....................... 0.01700% trickrain..................... 0.00378% allweather.................... 0.00283% trickhail..................... 0.00189% monofairy..................... 0.00189% trapper....................... 0.00189% Stalliness (mean: -0.104) -2.0|####### |######## -1.5|############ |############### -1.0|##################### |######################### -0.5|############################# |############################ 0.0|############################# |############################## +0.5|############################# |######################### +1.0|################# |######## +1.5|##### |### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.34%