balance.......................39.91184% weatherless...................37.07158% sand..........................34.29253% offense.......................26.20429% rain..........................23.84984% hyperoffense..................21.37148% semistall..................... 9.63517% dragmag....................... 5.98737% voltturn...................... 4.33627% choice........................ 3.05949% sun........................... 2.88286% stall......................... 2.87721% hail.......................... 2.37706% sandoffense................... 0.82784% rainstall..................... 0.79327% rainoffense................... 0.76737% trickroom..................... 0.61505% sandstall..................... 0.48704% multiweather.................. 0.44799% sunstall...................... 0.43668% monotype...................... 0.37259% sunoffense.................... 0.18910% tricksand..................... 0.18182% hailstall..................... 0.12902% monoground.................... 0.11897% monodragon.................... 0.05743% monopoison.................... 0.05008% monofighting.................. 0.02936% monowater..................... 0.02431% monoelectric.................. 0.02422% gravity....................... 0.02421% monodark...................... 0.01474% monopsychic................... 0.01308% monofire...................... 0.01069% allweather.................... 0.00820% tailwind...................... 0.00723% monoghost..................... 0.00650% monoflying.................... 0.00636% monobug....................... 0.00512% monograss..................... 0.00510% monoice....................... 0.00504% trickhail..................... 0.00383% trickrain..................... 0.00374% monosteel..................... 0.00241% monorock...................... 0.00178% hailoffense................... 0.00073% mononormal.................... 0.00035% trapper....................... 0.00001% monofairy..................... 0.00000% Stalliness (mean: -0.072) -2.0|######### |########### -1.5|########## |############# -1.0|############ |############### -0.5|############## |############### 0.0|################### |############################## +0.5|####################### |###################### +1.0|################# |######### +1.5|#### |# +2.0|# | +2.5| |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%