weatherless...................78.19215% offense.......................40.70520% balance.......................35.72593% hyperoffense..................15.13322% sand..........................14.21790% sun........................... 6.43413% semistall..................... 5.67071% voltturn...................... 4.55049% stall......................... 2.76494% monotype...................... 2.67159% rain.......................... 2.66764% multiweather.................. 2.00152% sandoffense................... 1.11072% dragmag....................... 0.63606% hail.......................... 0.53558% trickroom..................... 0.48258% sunoffense.................... 0.45568% sandstall..................... 0.42799% mononormal.................... 0.41850% monobug....................... 0.41375% choice........................ 0.32040% monowater..................... 0.30695% monosteel..................... 0.29429% rainoffense................... 0.17800% monoflying.................... 0.15664% monofighting.................. 0.14794% monofire...................... 0.14636% monopsychic................... 0.13607% monograss..................... 0.12500% monoelectric.................. 0.11708% monopoison.................... 0.09810% monorock...................... 0.07674% monodragon.................... 0.07516% monoice....................... 0.07516% monoground.................... 0.07278% sunstall...................... 0.07199% monofairy..................... 0.06566% monodark...................... 0.06329% rainstall..................... 0.05617% tailwind...................... 0.04588% monoghost..................... 0.03956% hailstall..................... 0.02452% tricksand..................... 0.02373% hailoffense................... 0.01345% allweather.................... 0.01108% gravity....................... 0.00396% trickhail..................... 0.00158% trapper....................... 0.00158% Stalliness (mean: -0.118) -2.0|#### |#### -1.5|######## |############## -1.0|################ |#################### -0.5|######################## |############################## 0.0|############################# |########################## +0.5|################### |################## +1.0|######### |###### +1.5|##### |## +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.42%