weatherless...................78.18927% balance.......................39.69947% offense.......................33.95407% sand..........................18.58092% hyperoffense..................15.61073% voltturn...................... 7.04149% semistall..................... 6.98713% sun........................... 4.84730% stall......................... 3.74860% multiweather.................. 3.43025% rain.......................... 1.57163% sandoffense................... 0.96154% dragmag....................... 0.78622% monotype...................... 0.62173% sandstall..................... 0.58100% choice........................ 0.27519% hail.......................... 0.25364% monowater..................... 0.22767% trickroom..................... 0.17926% mononormal.................... 0.08956% monobug....................... 0.07529% sunoffense.................... 0.06870% monoflying.................... 0.04914% sunstall...................... 0.04825% rainoffense................... 0.04776% monofighting.................. 0.03587% monoice....................... 0.03502% monosteel..................... 0.02747% monoelectric.................. 0.02675% monofairy..................... 0.02414% tricksand..................... 0.02035% monoground.................... 0.01079% tailwind...................... 0.00773% monograss..................... 0.00654% rainstall..................... 0.00439% monopsychic................... 0.00426% allweather.................... 0.00412% monofire...................... 0.00333% monodragon.................... 0.00274% monopoison.................... 0.00263% monodark...................... 0.00255% monoghost..................... 0.00033% monorock...................... 0.00015% trickhail..................... 0.00000% hailoffense................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.036) -2.0|##### |##### -1.5|####### |############## -1.0|############### |############ -0.5|################ |########################### 0.0|############################## |############################# +0.5|##################### |################### +1.0|########## |###### +1.5|####### |### +2.0|### |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%