weatherless...................91.31961% hyperoffense..................42.83540% offense.......................40.06385% balance.......................13.76052% monotype......................12.21301% batonpass..................... 8.17936% sun........................... 4.34020% rain.......................... 3.86453% monoghost..................... 3.32544% monobug....................... 2.57706% monopsychic................... 2.14579% dragmag....................... 2.13310% monoelectric.................. 1.87518% voltturn...................... 1.80331% semistall..................... 1.71663% stall......................... 1.62361% mononormal.................... 1.54750% multiweather.................. 1.39952% sand.......................... 1.35301% sunoffense.................... 1.28324% rainoffense................... 0.99573% choice........................ 0.98939% trapper....................... 0.89425% monopoison.................... 0.78009% monowater..................... 0.72090% monoflying.................... 0.71244% monodark...................... 0.68919% monodragon.................... 0.66382% hail.......................... 0.54966% monorock...................... 0.54332% sandoffense................... 0.34037% monosteel..................... 0.28963% monoground.................... 0.21352% monofairy..................... 0.16701% monograss..................... 0.14376% hailoffense................... 0.14164% monofighting.................. 0.13319% monofire...................... 0.13319% monoice....................... 0.06765% tailwind...................... 0.03383% trickroom..................... 0.02748% gravity....................... 0.01903% rainstall..................... 0.01903% swagplay...................... 0.01691% sandstall..................... 0.00846% sunstall...................... 0.00211% fear.......................... 0.00211% Stalliness (mean: -0.806) |# -3.0|## |#### -2.0|########## |##################### -1.0|############################## |####################### 0.0|################ |######### +1.0|### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%