weatherless...................92.63045% offense.......................40.99298% hyperoffense..................40.65391% balance.......................15.00064% monotype......................10.09019% batonpass..................... 8.08797% sun........................... 3.68420% monoghost..................... 3.12422% rain.......................... 3.08251% voltturn...................... 2.42282% dragmag....................... 2.42038% monobug....................... 1.97840% semistall..................... 1.90675% monopsychic................... 1.67652% stall......................... 1.44572% monoelectric.................. 1.43935% mononormal.................... 1.40075% sand.......................... 1.27611% multiweather.................. 1.07760% trapper....................... 1.06313% sunoffense.................... 1.05797% rainoffense................... 0.79936% choice........................ 0.77772% monowater..................... 0.59848% monopoison.................... 0.59375% monodark...................... 0.52455% monodragon.................... 0.52277% monoflying.................... 0.51834% hail.......................... 0.42023% sandoffense................... 0.35278% monorock...................... 0.32899% monosteel..................... 0.19880% monoground.................... 0.14684% hailoffense................... 0.11684% monograss..................... 0.09982% monofighting.................. 0.09190% monofire...................... 0.08526% monofairy..................... 0.08022% tailwind...................... 0.04914% monoice....................... 0.04833% swagplay...................... 0.02286% gravity....................... 0.01867% trickroom..................... 0.01604% rainstall..................... 0.01185% sandstall..................... 0.00761% fear.......................... 0.00300% sunstall...................... 0.00253% Stalliness (mean: -0.757) |# -3.0|# |#### -2.0|######### |#################### -1.0|############################## |####################### 0.0|################## |########## +1.0|### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%