weatherless...................97.26281% offense.......................42.61043% hyperoffense..................29.58735% balance.......................23.51877% voltturn...................... 8.28869% monotype...................... 7.18729% batonpass..................... 6.59174% dragmag....................... 4.84222% monoghost..................... 4.59621% semistall..................... 3.15314% trapper....................... 2.25505% stall......................... 1.13031% rain.......................... 1.00002% sun........................... 0.91624% monowater..................... 0.84930% sand.......................... 0.82395% choice........................ 0.67939% monopsychic................... 0.67672% mononormal.................... 0.51798% sandoffense................... 0.30950% monobug....................... 0.28951% monoelectric.................. 0.28446% sunoffense.................... 0.23860% monodragon.................... 0.21026% monoflying.................... 0.19767% rainoffense................... 0.18107% monopoison.................... 0.13741% tailwind...................... 0.13704% multiweather.................. 0.12962% hail.......................... 0.12695% monograss..................... 0.07093% monoground.................... 0.05256% monodark...................... 0.04651% swagplay...................... 0.01975% monorock...................... 0.01655% hailoffense................... 0.00947% fear.......................... 0.00427% monofighting.................. 0.00343% monofire...................... 0.00299% monosteel..................... 0.00216% rainstall..................... 0.00097% monofairy..................... 0.00092% monoice....................... 0.00000% trickroom..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.530) | -3.0|# |### -2.0|####### |################# -1.0|############################## |######################### 0.0|######################## |################## +1.0|###### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.75%