weatherless...................98.52872% offense.......................51.20600% balance.......................25.61713% hyperoffense..................18.79746% voltturn......................10.79694% batonpass..................... 5.81057% dragmag....................... 5.22986% semistall..................... 3.91166% monotype...................... 3.69393% trapper....................... 2.65258% monoghost..................... 1.55846% monowater..................... 0.93001% rain.......................... 0.76157% mononormal.................... 0.67757% stall......................... 0.46774% sand.......................... 0.27265% hail.......................... 0.26746% choice........................ 0.25754% monopsychic................... 0.21459% sun........................... 0.20641% monoflying.................... 0.20222% monopoison.................... 0.19892% monograss..................... 0.14031% sandoffense................... 0.13483% monoelectric.................. 0.12097% monobug....................... 0.08433% rainoffense................... 0.06480% tailwind...................... 0.06083% monodragon.................... 0.05112% multiweather.................. 0.03680% sunoffense.................... 0.03549% monoground.................... 0.03411% swagplay...................... 0.03040% monodark...................... 0.00549% hailoffense................... 0.00232% monorock...................... 0.00127% fear.......................... 0.00068% monofighting.................. 0.00015% monofire...................... 0.00015% monosteel..................... 0.00011% monofairy..................... 0.00004% rainstall..................... 0.00002% monoice....................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% trickroom..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.405) | -3.0|# |## -2.0|### |######## -1.0|############################## |############################## 0.0|########################### |##################### +1.0|###### |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%