weatherless...................95.41898% balance.......................38.23238% offense.......................33.50003% hyperoffense..................10.30394% semistall..................... 9.61537% stall......................... 8.34828% voltturn...................... 7.03197% trickroom..................... 2.53829% hail.......................... 2.21520% rain.......................... 1.98912% trickhail..................... 1.50044% monotype...................... 0.79917% rainoffense................... 0.44404% sun........................... 0.35186% choice........................ 0.27995% monowater..................... 0.21530% mononormal.................... 0.18202% dragmag....................... 0.15261% hailoffense................... 0.08757% monograss..................... 0.07909% monofighting.................. 0.07909% rainstall..................... 0.07412% monofire...................... 0.06516% monoghost..................... 0.05666% monobug....................... 0.03326% sunoffense.................... 0.02941% sand.......................... 0.02484% monoice....................... 0.02306% tailwind...................... 0.01471% monosteel..................... 0.01471% monorock...................... 0.01471% monofairy..................... 0.01471% monodark...................... 0.01471% monoflying.................... 0.01471% monopoison.................... 0.01467% monoelectric.................. 0.00673% Stalliness (mean: 0.183) -2.0|# |### -1.5|##### |####### -1.0|################ |############ -0.5|######################## |########################## 0.0|######################## |############################## +0.5|##################### |################### +1.0|############ |########### +1.5|############ |########## +2.0|# |# +2.5|### | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%