weatherless...................46.07374% sun...........................43.73490% offense.......................40.04897% hyperoffense..................26.80875% balance.......................20.99087% rain..........................18.15421% multiweather..................11.69383% stall......................... 6.65839% batonpass..................... 5.60844% semistall..................... 5.49303% sunoffense.................... 3.74232% sand.......................... 3.35512% rainoffense................... 1.62587% sandstall..................... 1.42706% sunstall...................... 1.28164% monotype...................... 1.21645% trickroom..................... 0.44720% hail.......................... 0.39533% dragmag....................... 0.36694% rainstall..................... 0.35036% monoflying.................... 0.26990% gravity....................... 0.24436% monopsychic................... 0.23460% monoghost..................... 0.21218% monofighting.................. 0.19328% choice........................ 0.16985% mononormal.................... 0.14686% voltturn...................... 0.12944% monosteel..................... 0.09372% monodragon.................... 0.08595% sandoffense................... 0.08063% monofairy..................... 0.06949% monowater..................... 0.05135% monoground.................... 0.04882% monograss..................... 0.04217% trickrain..................... 0.04047% swagplay...................... 0.03625% hailoffense................... 0.02986% trapper....................... 0.02695% monodark...................... 0.02483% tailwind...................... 0.02431% monobug....................... 0.02186% monofire...................... 0.01155% monorock...................... 0.00971% monopoison.................... 0.00832% monoelectric.................. 0.00721% monoice....................... 0.00650% tricksun...................... 0.00214% hailstall..................... 0.00084% allweather.................... 0.00009% tricksand..................... 0.00007% fear.......................... 0.00000% trickhail..................... 0.00000% sandfear...................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.226) -3.0| |# -2.0|###### |################## -1.0|##################### |############################## 0.0|############################ |############## +1.0|############ |#### +2.0|### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.70%