weatherless...................79.18262% offense.......................41.92745% balance.......................29.54918% hyperoffense..................18.83685% sun...........................10.32389% rain.......................... 9.90809% monotype...................... 7.42696% voltturn...................... 6.45858% semistall..................... 6.12211% stall......................... 3.56439% batonpass..................... 3.24981% multiweather.................. 2.61243% monoghost..................... 2.13371% hail.......................... 1.65773% monobug....................... 1.62764% sand.......................... 1.61943% sunoffense.................... 1.41153% monopsychic................... 1.33767% mononormal.................... 0.90820% rainoffense................... 0.90546% monopoison.................... 0.64285% choice........................ 0.63464% monoflying.................... 0.61276% monowater..................... 0.50060% monodragon.................... 0.47598% monosteel..................... 0.41033% monorock...................... 0.35835% monograss..................... 0.34468% monodark...................... 0.32279% monofire...................... 0.32006% dragmag....................... 0.26535% rainstall..................... 0.23526% monofighting.................. 0.22978% hailoffense................... 0.21884% monoground.................... 0.20790% monoice....................... 0.20243% sandoffense................... 0.16960% trickroom..................... 0.16687% monofairy..................... 0.15045% sunstall...................... 0.14772% hailstall..................... 0.13951% monoelectric.................. 0.11489% sandstall..................... 0.03009% fear.......................... 0.02736% tricksun...................... 0.01641% tailwind...................... 0.00547% Stalliness (mean: -0.207) | -3.0|# |## -2.0|#### |########### -1.0|################### |############################## 0.0|############################## |##################### +1.0|########## |###### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.73%