weatherless...................79.72798% offense.......................39.03716% balance.......................32.01637% hyperoffense..................17.20839% sun...........................10.15767% rain.......................... 9.41076% voltturn...................... 8.74919% semistall..................... 7.41104% monotype...................... 5.35722% stall......................... 4.32704% batonpass..................... 2.53880% multiweather.................. 2.29346% monoghost..................... 1.61237% hail.......................... 1.57690% sand.......................... 1.45584% sunoffense.................... 1.36797% monobug....................... 1.12739% monopsychic................... 0.96289% rainoffense................... 0.89613% choice........................ 0.70210% mononormal.................... 0.63205% monopoison.................... 0.53506% monoflying.................... 0.43155% monodragon.................... 0.34845% monosteel..................... 0.30332% dragmag....................... 0.28808% monowater..................... 0.28616% rainstall..................... 0.27178% monograss..................... 0.25567% monorock...................... 0.23859% monoice....................... 0.23196% monodark...................... 0.22540% hailoffense................... 0.22292% hailstall..................... 0.21821% sandoffense................... 0.20732% monofire...................... 0.19229% sunstall...................... 0.18429% monofighting.................. 0.16858% trickroom..................... 0.14752% monoground.................... 0.13620% monofairy..................... 0.09773% monoelectric.................. 0.07009% sandstall..................... 0.04318% fear.......................... 0.02829% tricksun...................... 0.01857% tailwind...................... 0.00235% Stalliness (mean: -0.107) | -3.0| |# -2.0|### |############ -1.0|################## |############################ 0.0|############################## |######################## +1.0|############ |####### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.71%