weatherless...................81.50276% balance.......................41.47639% offense.......................25.16425% voltturn......................21.75044% hyperoffense..................13.72522% semistall.....................12.25442% sun........................... 9.63659% stall......................... 7.37971% rain.......................... 5.45802% hail.......................... 2.45194% monotype...................... 2.14018% sand.......................... 1.50062% batonpass..................... 0.99799% hailstall..................... 0.83850% sunoffense.................... 0.80448% monopsychic................... 0.77570% sandoffense................... 0.69159% multiweather.................. 0.54621% choice........................ 0.53374% monoice....................... 0.49231% monoghost..................... 0.48394% monopoison.................... 0.39738% rainstall..................... 0.38322% rainoffense................... 0.35089% dragmag....................... 0.33720% sunstall...................... 0.33556% trickroom..................... 0.26302% hailoffense................... 0.25276% sandstall..................... 0.14356% monobug....................... 0.10781% mononormal.................... 0.08085% monofighting.................. 0.06498% monowater..................... 0.06003% monograss..................... 0.05046% monoflying.................... 0.04132% monofire...................... 0.03344% monoground.................... 0.02534% monosteel..................... 0.02501% monodark...................... 0.02320% monorock...................... 0.02314% monodragon.................... 0.01979% tricksun...................... 0.01822% monofairy..................... 0.01126% fear.......................... 0.00313% monoelectric.................. 0.00010% tailwind...................... 0.00000% Stalliness (mean: 0.229) | -3.0| | -2.0|# |########### -1.0|############ |################## 0.0|############################## |############################# +1.0|######################## |######### +2.0|##### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.70%