weatherless...................80.33433% balance.......................43.84627% voltturn......................31.55332% semistall.....................17.96108% hyperoffense..................14.59798% stall.........................12.27836% offense.......................11.31632% sun........................... 8.93467% hail.......................... 4.53746% sand.......................... 3.44965% rain.......................... 2.84407% hailstall..................... 2.38684% sandoffense................... 2.02380% monotype...................... 1.27938% rainstall..................... 1.02826% monopsychic................... 0.54369% sunoffense.................... 0.51512% sunstall...................... 0.45573% sandstall..................... 0.41007% monoghost..................... 0.33478% monopoison.................... 0.33058% batonpass..................... 0.32275% monoice....................... 0.27178% hailoffense................... 0.26917% choice........................ 0.26136% trickroom..................... 0.14088% dragmag....................... 0.12358% multiweather.................. 0.09978% monowater..................... 0.08451% monofighting.................. 0.03062% rainoffense................... 0.02230% monobug....................... 0.01528% monodark...................... 0.00914% monorock...................... 0.00913% mononormal.................... 0.00680% monograss..................... 0.00599% monofire...................... 0.00406% monosteel..................... 0.00306% monofairy..................... 0.00306% monoground.................... 0.00281% monoflying.................... 0.00232% monodragon.................... 0.00157% tricksun...................... 0.00060% fear.......................... 0.00001% monoelectric.................. 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.508) | -3.0| | -2.0|# |######## -1.0|########### |###### 0.0|##################### |######################### +1.0|############################## |############ +2.0|####### |###### +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%