sun...........................65.26634% offense.......................36.69394% rain..........................29.31678% balance.......................24.89108% weatherless...................22.95122% multiweather..................19.12265% stall.........................15.16747% hyperoffense..................12.38474% semistall.....................10.86277% sunoffense.................... 6.39288% sunstall...................... 6.30845% rainoffense................... 2.04438% sand.......................... 1.55012% rainstall..................... 1.00144% sandstall..................... 0.28623% dragmag....................... 0.22681% monotype...................... 0.09238% hail.......................... 0.07408% trickroom..................... 0.07029% tricksun...................... 0.06494% choice........................ 0.03262% voltturn...................... 0.03061% monoice....................... 0.03033% trickrain..................... 0.01876% monosteel..................... 0.01746% monoground.................... 0.01190% sandoffense................... 0.00784% monoghost..................... 0.00703% monobug....................... 0.00601% tailwind...................... 0.00441% monoelectric.................. 0.00397% hailoffense................... 0.00385% mononormal.................... 0.00268% monowater..................... 0.00267% monoflying.................... 0.00255% monodark...................... 0.00225% monopsychic................... 0.00213% monofighting.................. 0.00155% hailstall..................... 0.00123% monograss..................... 0.00066% monofairy..................... 0.00045% monopoison.................... 0.00036% monodragon.................... 0.00033% monofire...................... 0.00011% trickhail..................... 0.00003% monorock...................... 0.00001% gravity....................... 0.00000% tricksand..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.256) | -2.0|## |######## -1.0|############################## |############################# 0.0|################### |################## +1.0|############## |################ +2.0|### |####### +3.0|######## more negative = more offensive, more positive = more stall one # = 0.65%